![]() ![]() The werewolves close their eyes again, then the moderator asks the doctor to open their eyes and silently choose one player to save. Then, the moderator invites the werewolves to open their eyes and silently agree on one villager to kill. The round starts with the moderator telling the players to close their eyes. Werewolf is played in alternating night and day rounds, starting with the night round. Players should keep the identity on their card a secret. Shuffle the cards and deal one to each player face-down. If you’re playing with 16 or more people, replace one of the villager cards with a werewolf card. Then, prepare 1 card for each person playing (not counting the moderator), including 1 seer card, 1 doctor card, 2 werewolf cards, and the rest villager cards. ![]() The moderator will sit out that round and help run the game and keep track of the player’s identities. To start the game, choose one player to be the moderator. If you don’t have Werewolf cards, you can still play by writing the different roles on slips of paper. To play, you’ll need a deck of Werewolf cards and at least 7 players.
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